HOW DO WE DO?
We chart story arcs and user experiences
We roll our own samples and sound effects
We don’t suppose creativity is a battle royale
We respect convention but invite surprise
We like building up, not tearing down
Foot-tappin’ and head-bobbing
Nose-tooting and eye-drying
Truth-telling and mind-bending
ANTIPHON is a music composition and sound design studio based in Singapore.
DANIEL Y.
I am a recovering self-loather of my audio interests. Some days, I still envy the objective permanence of other work. Ceramics, farming, spycraft, surgery, space exploration, childcare. Just about everything else.
I wish I weren’t just dealing with agitated air.
Yet the more I work with audio, the more I admire its phantom nature. It does its job unnoticed. A sci-fi pistol’s throaty chirp reveals its nature, size and bite. Wind moans, gusts or whistles. It can signal loneliness, freedom, glory, or danger.
Draw sound into patterns — of pitch, timbre and time — and you get music. Music to lull or awaken, foreshadow or conclude, unnerve or soothe.
If sight is “prince of senses” then hearing is a goodly shadow minister, suggesting, colouring, whispering.
The best thing about making audio is discovery. How can we make a slow, ominous door creak without evoking a sense of the supernatural? What do we layer with jazz drums to give them a Thai or Inuit tinge?
I have no clue, but sure like to find out.